Selection of industry and hiring partners for this bootcamp:
Why take this program?
Accelerate Your Game Design Career
Unlike other programs. gain a competitive edge by mastering technical intricacies of game design through Unreal Engine prototyping and whiteboxing, enhancing your employability.
Industry-Driven Curriculum
Stay ahead of the game with our industry-driven curriculum, updated to reflect the latest trends, technologies, and gameplay mechanics shaping the gaming industry today.
Hands-On Bootcamp Experience
Engage in practical, project-based learning that simulates real-world scenarios, preparing you for the challenges of the industry.
Build a Standout Portfolio
Develop a portfolio of projects that showcases your expertise and creativity, helping you stand out to potential employers.
Career Support and Guidance
Receive dedicated career support, including resume building, interview preparation, and access to job opportunities in the gaming field.
Networking Opportunities
Connect with like-minded peers, industry professionals, and guest speakers, expanding your professional network and opening doors to future collaborations and career opportunities.
Hear Our Learner's Success Story
Meet Your Instructors
*The instructor may vary based on your course date. Contact us if you would like more details.
Course Dates
Live Classes are 90 minutes twice a week. Please select the timeslot that works for you.
Pay tuition in 3, 6, 12, or 24-monthly installments. Payment plans are subject to a one-time admin fee.
Questions?
Frequently Asked Questions
What is the difference between the Game Design Bootcamp and the Interaction Design & Prototyping for XR course?
The Game Design Bootcamp focuses on providing a comprehensive understanding of game design principles, mechanics, and development processes. It delves into the creation of engaging gameplay experiences, level design, and storytelling. The course utilizes Unreal Engine 5 for prototyping and blueprinting, and emphasizes the importance of game feel and user experience design. On the other hand, Interaction Design & Prototyping course focuses heavily on designing for AR/VR experiences diving deep into the design principles and practices required to build immersive experiences. Due to the nature of XR Designers, their roles involve a lot of work in understanding designing for 3D and spatial environments, ensuring an intuitive, user-friendly, and accessible experience. This course specifically has a strong focus on learning different tools to creating interfaces and prototype experiences: Unity, MRTK and Figma, Adobe Aero, Spark AR.
Will I earn a Game Design Bootcamp certificate from this course?
Are there any prerequisites for this course?
Is this an online course?
Will I be able to connect with fellow students outside of class?
What kind of career support will I receive during and after the Bootcamp?
Is this course eligible for a Tuition and Enrolment Certificate (T2202) for tax purposes?














